GOODIES
Mutuals
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Meta
Website | Description |
---|---|
Netlify | Hosts this website. It’s like GitHub Pages, but better! |
Gatsby | Blazing-fast static site generator for React.js. |
resir014’s homepage | THe web programmer’s homepage! This site would’ve been unoptimised for modern devices were it not for his amazing work! |
External sites & tools
Website | Description |
---|---|
DEFENSE MECHANISM’s LSDJ upgrade cheat sheet. Please refer to this if you’re stumped on about upgrading from version 4 to 6 and onwards! | |
Pu1sewave’s Nintendo GameBoy DMG-01 Backlight and Bivert Troubleshooting Guide. Please refer to this if you’re problems with working with backlight kits! | |
Undertale sound sources | |
Various VGM sound sources | |
Josh Whelchel’s WSF Module Packer Tools (.mod/.s3m/.xm/.it sample deduplicator/centraliser) | |
Eiyeron’s LSDPatcher fork. Highly recommended over the original LSDPatcher, as it supports the ability to import all your custom kits from an older version to a newer ROM with ease, and allows for patching in custom fonts & palettes! Also comes with command-line support. | |
little-scale’s Sega Genesis sound comparison | |
FamiTracker palettes repository. | |
LSDJ custom fonts repository. | |
LSDJ palettes repository. | |
LSDJ wave synths repository. | |
LSDSNG HTML visualizer | |
Link | Oldschool PC fonts (like this IBM-PC font used for this site!) |
Speak’n’Spell replacement for LSDJ (with correct loop flags). Replaces Instrument 40’s SP0256-AL2 allophones with the TMC0280. | |
Project 2612 OPMs (circa May 02, 2020) | |
Project 2612 TFIs (circa May 02, 2020) |
Preservation
Software
Title | Description |
---|---|
Cakewalk Pro Audio 9 |
My portable Cakewalk Pro Audio 9 setup from my childhood, a fantastic MIDI sequencer from 1999, along with additional useful files (my .wrks, demo files from the original installation, .CALs, .syx, .ins, my custom hotkeys). .zip is subject to be updated overtime. |
Domino v1.43 English |
Very powerful freeware MIDI sequencer from 2013. Also includes an LFO tool, custom curves and a visualiser akin to TMIDI. Popular in the Japanese MIDI scene, but not as widespread in the West due to the sheer difficulty of locating an English translation (or willing volunteers and reverse-engineers) in the first place. Documentation in English is currently scattered for the time being. Original Japanese/English pages. |
DXconvert |
Convert OPMs to DX7 SysEx and vice versa with this Python script, with some fixes from MelonadeM! Original page. |
vgm2opm (FM Tools) Windows binary |
Here is a version of vgm2opm that doesn’t spit out additional empty banks + supports a few more chips. From what I remember, I needed help from DEFENSE MECHANISM to compile this from FM Tools for Windows. Uploading the binary here as is (with a quick README). |
vgm2tfi v1.1 |
Here is Shiru’s vgm2tfi, version 1.1! Thanks for keeping this safe, Raijin! |
VOPM VST with Jasinski Skin (32-bit) |
Here is the .dll for VOPM with a sleeker-looking skin. |
VOPMex VST with Jasinski Skin (32-bit & 64-bit) |
Here is the .dll for VOPMex with a sleeker-looking skin. |
Video game sound effects & sources
Title | Description |
---|---|
The Games Factory 1 SFX |
The full library of the samples bundled with the CD installation. |
Iji SFX |
SFX from the 2008 freeware game extracted from the original Game Maker source file. |
Jazz Jackrabbit 2 SFX |
Sound effects directly ripped (now with names!) from the asset file Anims.j2a . BEWARE: Since some sounds may come from licensed libraries, use at your own risk! Here is a link to an online soundboard with names. |
Klik & Play SFX |
The full library of the samples bundled with the CD installation, the schools edition and the bundled game packs. |
Pokemon Mystery Dungeon 1 SFX |
Samples where its .sf2 and .mids were extracted and converted to .wav for your convenience. |
Sonic 3 drum samples |
Here are the drum samples ripped directly from the ROM image - it does not contain those unwanted interrupts that the original sound driver has. |
Sonic SFX |
Courtesy of Mr Lange from Sonic Retro, here is a collection of various Sonic SFX from various games in their game quality. Includes: Sonic 1, Sonic 2, Sonic 3 & Knuckles, Sonic 3D Blast, Sonic Spinball, Sonic CD, Knuckles Chaotix, Sonic Triple Trouble, Sonic Advance, Sonic Advance 2, Sonic Advance 3 and Sonic Battle. |
Unused Sonic CD Loops |
Here are some unused breakbeats/loops from the .vgm rips converted into .FLAC for your convenience. |
Ultimate Sega Hideki sample pack 4.1 |
What’s this, you might ask? It’s an assortment of source samples from video game soundtracks like Jet Set Radio, Sonic Heroes, Beatmania and much more! Original video. |
Impossible-to-buy sample CDs & misc. sample packs
Title | Description |
---|---|
461 Drum Machines |
Original pages |
E-Lab X-Static Goldmine Vol. 1-5 |
In .WAV format! Very iconic sample CDs used with AKAI samplers in the 90s - you’ll hear a lot of these sounds in video game soundtracks like Ratchet & Clank. BEWARE: a lot of these samples are uncleared - use at your own risk! |
Skip To My Loops |
In .WAV format! Very iconic sample CD used with AKAI samplers in the 90s - you’ll hear a lot of these sounds in video game soundtracks like Sonic Adventure. BEWARE: some of these samples may be uncleared - use at your own risk! |
Speak & Spell Sample Pack |
Sourced from Maxim Porges’ findings! Complete alphabet & words, along with the startup tones. |
Zero-G Datafile Vol. 1-3 |
In .WAV format! Very iconic sample CDs used with AKAI samplers in the 90s - you’ll hear a lot of these sounds in video game soundtracks like Sonic CD. BEWARE: a lot of these samples are uncleared - use at your own risk! |
Sample sets from various demosceners and video games
All of these samples will have their duplicates removed to save space!
Title | Description |
---|---|
Death Rally sample set |
The sample set that was used in 3D Realms (Apogee Software)‘s 1996 PC game, Death Rally! |
Dizzy of CNCD sample set |
The sample set from Dizzy’s ProTracker catalogue. |
Dragon Ball Z: Legacy of Goku 2 / Buu’s Fury sample set |
The sample set that was used in the iconic Legacy of Goku series for the GBA! No loop points, unfortunately. |
Dynomite sample set |
The sample set that was used in PopCap’s 2002 Puzzle Bobble clone, Dynomite! |
Jazz Jackrabbit 1 sample set |
The sample set that was used in the iconic shareware of the 1990s: Jazz Jackrabbit 1! Includes samples used in the CD and XMAS versions as well. |
Jazz Jackrabbit 2 sample set |
The sample set that was used in the iconic shareware of the late 90s: Jazz Jackrabbit 2! Includes The Secret Files and The Christmas Chronicles. Excludes duplicates from Jazz Jackrabbit 1. |
Jazz Jackrabbit 3 sample set |
The sample set that was used in the cancelled 3rd game: Jazz Jackrabbit 3D. Excludes duplicates from the first 2 games. |
Jester of Sanity sample set |
The sample set from Jester’s ProTracker catalogue. Includes samples from the infamous Stardust Memories! |
Jogeir Liljedahl sample set |
The sample set from Jogeir Liljedahl’s ProTracker catalogue. Includes samples from the infamous Guitar Slinger! |
Neon Wars sample set |
The sample set that was used in BlitWise’s Neon Wars! |
Pocket Tanks sample set |
The sample set that was used in BlitWise’s iconic shareware of the time in 2001 (and now a popular free app on mobile stores), Pocket Tanks! |
Pokemon Mystery Dungeon 1 sample set |
The sample set that was used in the first Pokemon Mystery Dungeon game! |
PSURG Shark Attack sample set |
The sample set that was used in Emma Essex’s formerly commercial PC game, Shark Attack! |
Super Nintendo sample catalogue |
Virtually the entire library from snesmusic.org, ripped, looped and deduplicated! |
Sonic Advance sample set |
The sample set that was used in the iconic trilogy for the GBA feautring the furry blue critter! |
Sonic Advance 2 sample set |
The sample set that was used in the iconic trilogy for the GBA feautring the furry blue critter! Excludes duplicates from the first game. |
Sonic Advance 3 sample set |
The sample set that was used in the iconic trilogy for the GBA feautring the furry blue critter! Excludes duplicades from the first two games. |
Sonic Battle sample set |
The sample set that was used in one of the underrated spin-offs for the GBA feautring the furry blue critter! Excludes duplicates from the original trilogy. |
Sonic CD Past sounds |
Samples used for the Past tracks! Load these into your favourite sampler! No loop points, unfortunately. |
Super DX-Ball sample set |
The sample set that was used in BlitWise’s Super DX-Ball! |
The Spirit Engine 1 sample set |
The sample set that was used in the iconic-for-the-time Klik game, The Spirit Engine! Excludes duplicates from the Jazz Jackrabbit games. |
Unreal Tournament 1999 sample set |
The sample set that was used in the iconic 3D deathmatch game of the millennium, Unreal Tournament 1999! |
Amiga ProTracker prepared .iffs
You really should be downloading the sets from above instead, unless you’re planning to use these on native Amiga hardware & software, in which case you’ll get these below instead since the loop points are preserved (except for two sets that don’t have them retained in the first place)!
Title | Description |
---|---|
Death Rally sample set |
The sample set that was used in 3D Realms (Apogee Software)‘s 1996 PC game, Death Rally! |
Dynomite sample set |
The sample set that was used in PopCap’s 2002 Puzzle Bobble clone, Dynomite! |
Jazz Jackrabbit 1 sample set |
The sample set that was used in the iconic shareware of the 1990s: Jazz Jackrabbit 1! Includes samples used in the CD and XMAS versions as well. |
Jazz Jackrabbit 2 sample set |
The sample set that was used in the iconic shareware of the late 90s: Jazz Jackrabbit 2! Includes The Secret Files and The Christmas Chronicles. Excludes duplicates from Jazz Jackrabbit 1. |
Jazz Jackrabbit 3 sample set |
The sample set that was used in the cancelled 3rd game: Jazz Jackrabbit 3D. Excludes duplicates from the first 2 games. |
Dragon Ball Z: Legacy of Goku 2 / Buu’s Fury sample set |
The sample set that was used in the iconic Legacy of Goku series for the GBA! No loop points, unfortunately. |
Pocket Tanks sample set |
The sample set that was used in the iconic shareware of the time in 2001 (and now a popular free app on mobile stores), Pocket Tanks! |
PSRUG Shark Attack sample set |
The sample set that was used in Emma Essex’s formerly commercial PC game, Shark Attack! |
Sonic Advance sample set |
The sample set that was used in the iconic trilogy for the GBA feautring the furry blue critter! |
Sonic Advance 2 sample set |
The sample set that was used in the iconic trilogy for the GBA feautring the furry blue critter! Excludes duplicates from the first game. |
Sonic Advance 3 sample set |
The sample set that was used in the iconic trilogy for the GBA feautring the furry blue critter! Excludes duplicades from the first two games. |
Sonic Battle sample set |
The sample set that was used in one of the underrated spin-offs for the GBA feautring the furry blue critter! Excludes duplicates from the original trilogy. |
The Spirit Engine 1 sample set |
The sample set that was used in the iconic-for-the-time Klik game, The Spirit Engine! Excludes duplicates from the Jazz Jackrabbit games. |
Sonic CD Past sounds |
Samples used for the Past tracks! Now for ProTracker! No loop points, unfortunately. |
E-Lab X-Static Goldmine Vol. 1 |
The iconic E-Lab X-Static Goldmine disc converted & optimised for use in ProTracker, whether it be on the native Amiga or ProTracker clone for modern systems! AGAIN: a lot of these samples are uncleared - use at your own risk! |
E-Lab X-Static Goldmine Vol. 2 |
The iconic E-Lab X-Static Goldmine disc converted & optimised for use in ProTracker, whether it be on the native Amiga or ProTracker clone for modern systems! AGAIN: a lot of these samples are uncleared - use at your own risk! |
E-Lab X-Static Goldmine Vol. 3 |
The iconic E-Lab X-Static Goldmine disc converted & optimised for use in ProTracker, whether it be on the native Amiga or ProTracker clone for modern systems! AGAIN: a lot of these samples are uncleared - use at your own risk! |
Intense Tech With Defense Mech
- LSDJ Wave Synth Deep Dive Part 1
- LSDJ Wave Synth Deep Dive Part 1
- Don’t Sleep On Z (feat. Hypnogram)
- Manage your LSDj save files with libLSDj
- LSDj Wave Cruncher Instrument Library
- Groovy Groove and Tick Tricks: Part 1
- Groovy Groove and Tick Tricks: Part 2
- DOTCNT’s LSDj Wave Cruncher!
- Let’s Table This Discussion!
- Get Your Kicks with Version 6: Part 1
- Kicks Part 2: Kick Heaven in Version 7!
- Scoping Out New Features!
- Interview with LSDj developer Johan Kotlinski!
- Let’s Appreciate Version 8!
- Let’s Mix It Up (And Down!)
- So You Want A Cartridge Family?
- The Joys Of Noise
- ADSR Makes Life Easier!
- New Noise and 9.1.0 News!
- Customize LSDj from Scratch with LSDPatch!
- What’s New in LSDj v9.2!
Roboctopus’ LSDJ and You
- Episode 1: The Echo Chamber
- Episode 2: Collapse of the Waveform
- Episode 3: PWM, I Choose You!!!
- Episode 4: Stick Shift
- Episode 5: You Take the High Pass and I’ll Take…
- Episode 6: The Short End of the Synth
- Episode 7: Cheapshot’s Blip Bass
- Episode 8: ArpArpArpArpArp
- Episode 9: WAV Kicks and Volume Tricks
Censor Pandas (Australian letters)
The original Censor Pandas used American 14, MA and NC-17 ratings. I’ve made quick edits so they complied with the Australian equivalents.